Warpfrog
Concept Artist – Environments (Freelance)
We are an independent video game studio specializing in VR, best known for Blade & Sorcery , a physics-based medieval fantasy combat sandbox built around player freedom, deep interaction, and emergent gameplay. As a fully remote international team, we value autonomy, ownership, and practical creativity. Please note, we may only consider applicants from USA , UK , France and Ireland . As a Concept Artist specializing in environments, you will work under the guidance of our Art Director to create rough concepts for our next virtual reality game. Responsibilities: • Design and develop visual elements by proposing a strong identity in a realistic style while following the project’s guidelines. • Understand and follow the art direction to create compelling visual concepts. • Create sketches and rough concepts to help the Art Director communicate the artistic vision of the project. • Participate in 2D/3D visual research. • Adapt designs to technical constraints and limitations. Qualifications: • Excellent traditional drawing and conceptualization skills. • Proficiency with 2D tools such as Photoshop and Illustrator. • Good understanding of the video game development process and its technical constraints. • Ability to create technical drawings with clear operational explanations. • Proactive mindset and strong team spirit. • Good level of English to communicate with the team and participate in occasional meetings. Additional specific skills: • Experience designing urban environments, interior and exterior architecture, as well as props (accessories, mechanisms, vehicles, etc.) and their functionality. • Strong traditional drawing and rough sketching skills without relying on photobashing. • Understanding of game design principles and design intentions. • Knowledge of architectural and urban environment design is a plus. On a personal level, you are: • Motivated and autonomous. • Creative and passionate about video games. • Able to work efficiently from home. • Responsive and adaptable. Additional (optional): • Knowledge of 3D modeling or 3D concept creation. • Knowledge of visual identity design (icons, logos, composition, layout). Other Information : • Position available immediately. This is a 100% remote role, as we are an international team with no physical office. Flexible working hours. • Compensation will be based on your profile and experience. • A respectful, friendly, and passionate team working together in a relaxed and positive environment. Application Requirements: • A portfolio showcasing strong 3D work, preferably within the video game industry. • A resume highlighting your skills and experience. • A short message introducing yourself (no need to be too formal, it’s simply to say hello 😉). Originally posted on Himalayas
